Yakkamon is a creature-collecting and idle farming game built on the Ronin network by Thought Farm, the team behind Sunflower Land. The game combines automated farming and resource gathering with active exploration, monster hunting, crafting, and PvP arena battles.
Players build a roster of monsters by hunting and catching creatures in different regions of the world. Once collected, monsters can be assigned to farming and gathering tasks, allowing production to continue even while the player is offline. Resources gathered through the idle system can then be refined into gear and items used to explore more challenging areas and capture rarer creatures.
Yakkamon also features a living world with different regions, a day-and-night cycle, seasonal changes, and new monsters introduced over time. Players can train their strongest creatures, craft equipment, and compete against other trainers in the arena.
The Web3 layer is built around on-chain ownership and trading. Core resources and creatures are tradable on-chain, while Monster NFTs are part of the game's ecosystem. Yakkamon uses the existing $FLOWER token rather than introducing a new project token.
Season 0 pre-registration is free, with points determining early-access eligibility and certain rewards. The project is scheduled for early access in Q4 2026, making its current phase focused on building the community, leaderboard, and ecosystem ahead of launch.
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